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A Third-Person High-Speed Racer set in the endless reaches of space.
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A compulsory project completed during the fourth term (10.2015 - 03.2016).
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Required time: 4 months.
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Made by a team of five, using Unreal 4:
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Magnus Brauckhoff, Programming, Game Design, Team Lead
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Daniel Majonica, Programming & Level Design
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Onur Keskin, 3D Artist
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Leen Samtmann, Artist
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Larissa Bast, Artist
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The Audio design and soundwork was done in collaboration with Dürbeck and Dohmen.
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A short recorded sequence was licensed to Saxonia Media for use in their Show "In aller Freundschaft".
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