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About Me

Learning & Career

2004 - 06.2010

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08.2010 - 06.2013

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10.2013 – 02.2014

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04.2014 – 09.2017

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2011

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2012 – 2015

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09.2016 -  03.2017

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10.2017 -  09.2020

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09.2020 - 03.2021

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03.2021 - 04-2022

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04.2022 - today

Gymnasium am Ostring, Bochum

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Mathias Claudius Gesamtschule, Bochum

Finishing Grade: 1,9

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Studies at the Technical University Dortmund

Applied computer sciences

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Studies at the MDH Düsseldorf

Game Design focussed on programming

Finished with Bachelor of Science

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two weeks compulsory Internship, RWE, Essen

- IT-Administration

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student assistant, mse Software GmbH, Hattingen

- Software-programming, QA, Media-Design

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7-months of compulsory internship at Innogames GmbH

- Quality Assurance, Quality Engineering

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Employed at KING Art GmbH

- Level Designer on Iron Harvest

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- Level Designer on Iron Harvest Operation Eagle

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- Lead Level Designer on Iron Harvest Worldmap-Mode

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- Key Level Designer on unannounced RTS Project

Abilities & Knowledge

 

Several Years of experience using the Unity 3D Engine.

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Several Years of experience using the Unreal Engine.

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A very good understanding of C#.

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Several Years of experience using Visual Studio.

 

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Experienced in the use of JIRA.

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Several Years of experience using Git and Git Extensions.

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Basic knowledge using Adobe picture & videoediting-software.

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Basic knowledge and experience in using Maya.

 

Several Years of experience usingGoogle Drive.

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Several Years of experience using Microsoft Office.

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Several Years of experience using

Camtasia Studio.

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Basic knowledge and experience in using GIMP.

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