About Me

Learning & Career
2004 - 06.2010
08.2010 - 06.2013
10.2013 – 02.2014
04.2014 – 09.2017
2011
2012 – 2015
09.2016 - 03.2017
10.2017 - 09.2020
09.2020 - 03.2021
03.2021 - 04-2022
04.2022 - today
Gymnasium am Ostring, Bochum
Mathias Claudius Gesamtschule, Bochum
Finishing Grade: 1,9
Studies at the Technical University Dortmund
Applied computer sciences
Studies at the MDH Düsseldorf
Game Design focussed on programming
Finished with Bachelor of Science
two weeks compulsory Internship, RWE, Essen
- IT-Administration
student assistant, mse Software GmbH, Hattingen
- Software-programming, QA, Media-Design
7-months of compulsory internship at Innogames GmbH
- Quality Assurance, Quality Engineering
Employed at KING Art GmbH
- Level Designer on Iron Harvest
- Level Designer on Iron Harvest Operation Eagle
- Lead Level Designer on Iron Harvest Worldmap-Mode
- Key Level Designer on unannounced RTS Project
Abilities & Knowledge




Several Years of experience using the Unity 3D Engine.
Several Years of experience using the Unreal Engine.
A very good understanding of C#.
Several Years of experience using Visual Studio.




Experienced in the use of JIRA.
Several Years of experience using Git and Git Extensions.
Basic knowledge using Adobe picture & videoediting-software.
Basic knowledge and experience in using Maya.




Several Years of experience usingGoogle Drive.
Several Years of experience using Microsoft Office.
Several Years of experience using
Camtasia Studio.
Basic knowledge and experience in using GIMP.